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Gear Planning for Level 70
How to plan upgrades for a Burning Crusade character without chasing every drop in Outland.
Start from the caps, not the item level
In Burning Crusade a piece with a higher item level isn't automatically better. Most specs have one or two stats that are worth almost everything until a cap, and almost nothing after it. Hit rating is the clearest example. Plan your set around those caps first, then fill the rest with your strongest throughput stat.
Know where each slot comes from
- Heroic dungeons drop strong blues and award Badges of Justice, which buy epics from badge vendors.
- Reputation rewards from factions like the Aldor or Scryers, Cenarion Expedition and Honor Hold or Thrallmar fill gaps reliably, with no loot rolls.
- Crafted gear, especially armor sets made by tailors, leatherworkers and blacksmiths, is often best in slot before raids and sometimes long after.
- Raids are where tier tokens and the strongest trinkets and weapons come from.
Write it down
A simple list per slot with the item, where it drops and what replaces it saves hours. Mark the pieces you can get without luck (reputation, crafting, badges) and lock those in first. Loot from raids then becomes a bonus instead of the whole plan.